Riot Games has released an in-depth preview of the upcoming LoL patch 14.3 notes, containing numerous impactful champion and item changes. This patch aims to further reduce the high levels of burst damage that have persisted post-Durability Update, with nerfs targeted at problematic burst damage dealers.
Additionally, Riot is buffing several underpowered champions, nerfing remaining overpowered champions, and making systemic item adjustments to smooth out power spikes. Overall, patch 14.3 signifies Riot’s commitment to fine-tuning the state of League’s gameplay balance.

LoL Patch 14.3 Buffs
Patch 14.3 includes meaningful buffs to a number of champions currently struggling with low win rates or poor viability, including Nidalee, Pyke, Shyvana, Taliyah, Wukong, and Zeri.
Nidalee
Magic Resistance per level increased 1.3 ⇒ 1.45
Human-E Primal Surge buffs:
- Heal increased 35/50/65/80/95 (+27.5% AP) ⇒ 50/75/100/125/150 (+35% AP)
- Bonus Attack Speed increased 20/30/40/50/60% ⇒ 20/32.5/45/57.5/70%
Pyke
Base Stats:
- Armor increased 45 ⇒ 47
Q Bone Skewer mana cost reduced 74/78/82/86/90 ⇒ 70/75/80/85/90
W Ghostwater Dive bonus Move Speed increased 40% (+150% Lethality) ⇒ 45% (+200% Lethality)
E Phantom Undertow base damage adjusted 105/145/185/225/265 ⇒ 100/150/200/250/300
Shyvana
Q Twin Bite:
- Bonus Attack Speed increased 40/45/50/55/60% ⇒ 50/55/60/65/70%
- Damage AP ratio increased 35% ⇒ 50%
W Burnout bonus Move Speed AP ratio increased 8% per 100 AP ⇒ 12% per 100 AP
Taliyah
Q Threaded Volley base damage per stone increased 50/70/90/110/130 ⇒ 60/78/96/114/132
E Unraveled Earth cooldown reduced 16/15.5/15/14.5/14 ⇒ 14 flat seconds
Wukong
Q Crushing Blow:
- Damage bAD ratio increased 45% ⇒ 55%
- Bonus Range increased 75/100/125/150/175 ⇒ 135/145/155/165/175
E Nimbus Strike cooldown reduced 10/9.5/9/8.5/8 ⇒ 10/9.25/8.5/7.75/7 seconds
Zeri
Base Stats:
- Base AD increased 53 ⇒ 56
- Changing recommended items from Experimental Hexplate + Navori Quickblades ⇒ Infinity Edge
R Lightning Crash cooldown reduced 100/85/70 ⇒ 80/75/70 seconds
Ziggs
Base Stats:
- Base armor increased 18 ⇒ 21
- Armor per level increased 4.5 ⇒ 4.7
W Satchel Charge cooldown reduced 24/21/18/15/12 ⇒ 20/18/16/14/12 seconds
Also Read: LoL AP Items: All You Need To Know About The New Ability Power Items

LoL Patch 14.3 Nerfs
In order to curb the excess burst damage that has crept back into the game post-Durability Update, Riot is targeting nerfs at proven high-burst champions like Azir, Brand, Ezreal, Karma, Lillia, and Rengar.
Azir
Base Stats:
- Base HP regeneration reduced 7 ⇒ 5
- HP regeneration per level reduced 0.75 ⇒ 0.6
Brand
P Blaze monster damage ratio reduced 220% ⇒ 200%
Q Sear base damage reduced 80/110/140/170/200 ⇒ 70/100/130/160/190
Ezreal
Q Mystic Shot AD ratio reduced 135% ⇒ 130%
R Trueshot Barrage damage reduced 350/525/700 (+120% bonus AD) (+90% AP) ⇒ 325/475/625 (+100% bonus AD) (+90% AP)
Karma
R-Q Soulflare damage adjusted 35/140/245/350 (+70% AP) ⇒ 40/130/220/310 (+50% AP)
Lillia
P Dream-Laden Bough target’s max HP damage AP ratio reduced 1.5% per 100 AP ⇒ 1.25% per 100 AP
Q Blooming Blows AP ratio reduced 45% ⇒ 35%
Rengar
Base Stats:
- Base HP reduced 620 ⇒ 590
Q Savagery tAD ratio reduced 0/5/10/15/20% ⇒ 0/3.75/7.5/11.25/15%
Trundle
Base Stats:
- Base HP reduced 686 ⇒ 650
Q Chomp base damage reduced 20/40/60/80/100 ⇒ 10/30/50/70/90

Champion Adjustments
A few champions are receiving more nuanced gameplay adjustments in LoL patch 14.3, including Aurelion Sol, Corki, Illaoi, Maokai, Yorick, Zyra, and Shaco. These changes aim to smooth out these champions’ power curves, improve quality of life, update mana costs, or nudge their builds and roles in healthier directions overall.
Aurelion Sol
Q Breath of Light:
- Mana cost per 0.5 seconds reduced 22.5/25/27.5/30/32.5 ⇒ 15/17.5/20/22.5/25
- Stardust stacks per champion burst increased 1 ⇒ 3
W Astral Flight:
- Mana cost reduced 80/85/90/95/100 ⇒ 50/55/60/65/70
- Cooldown reduced 22/20.5/19/17.5/16 ⇒ 15/14/13/12/11 seconds
W-Q Breath of Light flat damage modifier increased 114/115.5/117/118.5/120% ⇒ 118/120/122/124/126%
E Singularity Stardust stacks per Champion/Epic Monster/Cannon Minion/Large Monster reduced 5/5/3/3 ⇒ 2/2/2/2
Yorick
P Shepherd of Souls Ghoul leash range reduced 2000 ⇒ 1600
Q Last Rites adjustments:
- Mana cost reduced 25 ⇒ 20
- Heal is no longer doubled below 50% HP, now heals 4/5/6/7/8% missing HP
- Heal is reduced by 50% against non-champions
E Mourning Mist cast time reduced 0.33 ⇒ 0.25 seconds
R Eulogy of the Isles adjustments:
- Cooldown removed 2 ⇒ 0 seconds
- Target’s max HP damage reduced 3/6/9% ⇒ 2/2.5/3%
- Monster damage cap reduced 200/300/400 ⇒ 100 flat
Corki
P The Package Hextech Munitions – The Package availability timer reduced 60 ⇒ 45 seconds
W Valkyrie adjustments:
- AP ratio per tick increased 10% ⇒ 15% (per second increased 40% ⇒ 60%)
- Cooldown reduced 20/19/18/17/16 ⇒ 20/18/16/14/12
- Mana cost reduced 100 ⇒ 80
Illaoi
P Prophet of an Elder God adjustments:
- Damage reduced 10-180 (based on level) (+120% AD) (+40% AP) ⇒ 9-162 (based on level) (+115% AD) (+40% AP)
- Range increased 802.75 ⇒ 977.75
Maokai
Base Stats:
- Base mana regeneration reduced 7.2 ⇒ 6
P Sap Magic heal adjusted 4-34 (based on level) (+4-12% max HP (based on levels 1-17 nonlinear) ⇒ 0 (+4-12.8% max HP (based on levels 1-18 nonlinear, smoother))
Q Bramble Smash:
- Cooldown reduced 8/7.25/6.5/5.75/5 ⇒ 7/6.5/6/5.5/5 seconds
- Mana cost reduced 60 ⇒ 40
E Saping Toss cooldown adjusted 14 flat ⇒ 16/15/14/13/12 seconds
Zyra
Base Stats:
- Base mana regeneration reduced 13 ⇒ 7
- Mana regeneration per level increased .4 ⇒ .8
Q Deadly Spines mana cost reduced 70 ⇒ 55
W Rampant Growth cooldown refund increased 20% ⇒ 35% per enemy killed
Shaco
Base Stats:
- Mana regeneration per level reduced 0.45 ⇒ 0.35
W Jack in the Box:
- Mana cost reduced 70 ⇒ 70/65/60/55/50
- Bonus monster damage increased 10/20/30/40/50 ⇒ 20/35/50/65/80
E Two-Shiv Poison mana cost increased 65 ⇒ 75
Also Read: Best Jungle Champions to Carry Games in Season 14 Meta

System Buffs, Nerfs, and Adjustments
LoL Patch 14.3 contains targeted buffs for underpowered AP items, direct nerfs to problematic burst items like Youmuu’s and Collector, and general adjustments to smooth out unintended power spikes on items like Hextech Alternator and Titanic Hydra. These changes aim to improve choice diversity and balance systemic outliers.
Guinsoo’s Rageblade
Stats:
- AD increased 30 ⇒ 35
- AP increased 30 ⇒ 35
Build path changed: Amplifying Tome + Hearthbound Axe + Long Sword + 1050 gold ⇒ Amplifying Tome + Recurve Bow + Pickaxe + 1025 gold
Seething Sorrow Masterwork Stats:
- AD increased 40 ⇒ 45
- AP increased 50 ⇒ 55
Essence Reaver
Stats:
- AD increased 55 ⇒ 60
Luden’s Companion
Cost reduced 3000 ⇒ 2900
AP increased 90 ⇒ 95
Fire damage per Shot Charge stack adjusted 40 (+8% AP) ⇒ 45 (+4% AP)
Force of Arms Masterwork Item AP increased 115 ⇒ 120
Malignance
Cost reduced 2800 ⇒ 2700 gold
Hatefog adjustments:
- Damage per 0.25 seconds AP ratio reduced 1.5% AP ⇒ 1.25% AP (maximum duration AP ratio reduced 18% ⇒ 15%)
- Magic Resistance reduction adjusted 6-12 (based on level) ⇒ 10 flat
Archangel’s Staff/Seraph’s Embrace
Cost reduced 3000 ⇒ 2900
Rod of Ages
Stats:
- HP increased 350 ⇒ 400
- Mana increased 300 ⇒ 400
Infinite Convergence Masterwork Stats:
- HP increased 500 ⇒ 5
- Mana increased
Collector
Stats:
- AD reduced 60 ⇒ 55
Kaenic Rookern
Magebane nerfs:
- Shield max HP ratio reduced 20% ⇒ 18%
- Out-of-combat cooldown increased 12 ⇒ 15 seconds
Youmuu’s Ghostblade
Haunt bonus Move Speed reduced 40 ⇒ 40/25 (melee/ranged)
Wraith Step bonus Move Speed reduced 20% ⇒ 20%/15% (melee/ranged)
Item Proc Damage
- Hextech Alternator: Revved damage reduced 50-125 (based on level) ⇒ 65 flat
- Hextech Rocketbelt: Supersonic damage reduced 125 (+15% AP) ⇒ 100 (+10% AP)
- Echoes of Helia: Soul Siphon adjustments:
- Heal per shard increased 20 ⇒ 40
- Damage per shard reduced 55 ⇒ 45
- Stormrazor: Bolt adjustments:
- Damage reduced 90 (+25% AD) ⇒ 100 (+0% AD)
- Bonus Move Speed duration increased 1 ⇒ 1.5 seconds
- Profane Hydra adjustments:
- Cleave AD ratio increased 40/20% ⇒ 50/25% (melee/ranged)
- Heretical Cleave AD ratio against target’s below 50% HP reduced 150% ⇒ 130%
- Lich Bane: Spellblade base AD ratio reduced 100% ⇒ 75%
- Titanic Hydra adjustments:
- HP increased 500 ⇒ 550
- Titanic Crescent HP ratio reduced 6/3% ⇒ 4/2% (melee ranged)
Statikk Shiv
Cost reduced 3000 ⇒ 2700 gold
Electroshock damage to champions reduced 100-180 (based on levels 6-18) ⇒ 90 flat
Stridebreaker
Stats:
- HP increased 400 ⇒ 450
- AD reduced 55 ⇒ 50
Breaking Shockwave:
- Now deals +80% AD physical damage to enemies hit
- Cooldown reduced 20 ⇒ 15 seconds
[NEW] Cleave passive: +40/20% (melee/ranged) AD physical damage to nearby enemies on-hit
Build path changed: Phage + Pickaxe + Dagger + 725 gold ⇒ Tiamat + Phage + Dagger + 700 gold
Dreamshatter Masterwork:
- HP increased 500 ⇒ 600
- AD reduced 65 ⇒ 60
Sundered Sky
Stats:
- HP increased 300 ⇒ 450
- AD reduced 55 ⇒ 45
Also Read: How to Change Regions in LoL
Conclusion
LoL patch notes v14.3 aims to further smooth out the fallout from the Durability Update and fine-tune League’s overall balance. Targeted nerfs to problematic burst champions and items should help curb excess damage, while buffs to struggling champions and underpowered items aim to open up more diversity.
The item system also sees adjustments to flatten unhealthy power spikes. While additional work likely remains to achieve perfect balance, patch 14.3 shows Riot’s ongoing commitment to tuning the game in a healthier direction overall.
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